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sir tex
 
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Quote:
Originally Posted by InsanezX2 View Post
Looks like that screenshot is just a poster on the wall...
wtf? explain...
Old 07-10-2007, 07:51 AM sir tex is offline  
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#16  

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InsanezX2
 
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Quote:
Originally Posted by sir tex View Post
wtf? explain...

I just found it on another site. It just looks like a poster of a Hellghast on the wall in game (look at the tape on the top right corner). It may be Sony screwing with people, making them dissapointed with the final product in the screenshot which was confirmed to be in game, only to be surprised by the actual final product at E3. It's likely a screenshot from an older build of the game pasted onto the wall of the current build. Dunno for sure though.
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Old 07-10-2007, 07:56 AM InsanezX2 is offline  
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sir tex
 
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Quote:
Originally Posted by InsanezX2 View Post
I just found it on another site. It just looks like a poster of a Hellghast on the wall in game (look at the tape on the top right corner). It may be Sony screwing with people, making them dissapointed with the final product in the screenshot which was confirmed to be in game, only to be surprised by the actual final product at E3. It's likely a screenshot from an older build of the game pasted onto the wall of the current build. Dunno for sure though.
hm. oh well, i'm sure we'll know more later.
Old 07-10-2007, 08:00 AM sir tex is offline  
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#18  

UID=growler
 
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hmm, parts of the hellghast do look like it could just be artwork.
Old 07-10-2007, 08:03 AM UID=growler is offline  
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#19  

Stealth
 
Hmmmm..what a twist.
Old 07-10-2007, 08:06 AM Stealth is offline  
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#20  

VapoRub
 
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Haha yeah, I thought the sight (orange dot crosshair thingy) looked oddly large. That brick wall is nice..

Edit: I think the new one is fake... Thumb proportions deformed... Sight position doesn't change.
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Last edited by VapoRub; 07-10-2007 at 08:23 AM..
Old 07-10-2007, 08:20 AM VapoRub is offline  
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#21  

sir tex
 
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Quote:
Originally Posted by VapoRub View Post
Haha yeah, I thought the sight (orange dot crosshair thingy) looked oddly large. That brick wall is nice..

Edit: I think the new one is fake... Thumb proportions deformed... Sight position doesn't change.
the brick wall was photoshopped in afaik. from waht i've gathered so far:

this pic is an ingame shot of killzone 2 looking at an in-game shot of killzone 1 (or an extremely early build of killzone 2)
Old 07-10-2007, 08:25 AM sir tex is offline  
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#22  

DivineStorm
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Quote:
Originally Posted by sir tex View Post
the brick wall was photoshopped in afaik. from waht i've gathered so far:

this pic is an ingame shot of killzone 2 looking at an in-game shot of killzone 1 (or an extremely early build of killzone 2)
*head explodes*
Old 07-10-2007, 08:53 AM DivineStorm is offline  
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#23  

LokiPatera
 
2nd pic posted is a fake. They moved the gun arm too (its farther to the left).
Old 07-10-2007, 09:23 AM LokiPatera is offline  
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#24  

AndrewHanes
 
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Quote:
Originally Posted by sir tex View Post
the brick wall was photoshopped in afaik. from waht i've gathered so far:

this pic is an ingame shot of killzone 2 looking at an in-game shot of killzone 1 (or an extremely early build of killzone 2)

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Old 07-10-2007, 09:26 AM AndrewHanes is offline  
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#25  

teh scud
 
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the brick is a bad photoshop. they even have that photosohp tape stuff and they just stretched the gun (look through the sight).

i think it's a bad idea to take the first screenshot so up close to wall textures. this thing is getting disected on forums.
Old 07-10-2007, 09:28 AM teh scud is offline  
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#26  

DemonNite
 
i think ppl are starting to grab at straws to overcome its "early" problems. No way will they try and fool you with a poster shot...

does it have problems? of course...does it still look good to me? i think it does and i cannot wait till i see it in motion. If they nail down the animations (considering they already have the captured motions in stock from the CG video) and get them tied together in real time it may look awesome.
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Old 07-10-2007, 09:39 AM DemonNite is offline  
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#27  

teh scud
 
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Quote:
Seb Downie - QA Manager - Guerrilla Games


“This is from the Single player.”
”More screenshots will be released the coming days. Hold out till then.”



Raziel123 wrote:
first of all, thanks for answering our questions.

im gonna make a few more, you probably can't comment on them but i'll try anyway.

1 - will we get anything else today or only the next days?

2 - is the helghast covered in snow on that pic?

3 - where's the crosshair or whatever for aiming your gun?

4 - what's your personal opinion, comparing the 05 trailer with how the game looks right now?


“1. There will be more released as E3 gets under way.
2. No, its light.
3. Switched off for the purpose of the screenshot.
4. Wait and see for yourself as more content is release”


EdgeUK wrote:
Here we go...analysis paralysis!

Can you coment on what sort of build this is..like pre-alpha or beta?

Will there be opportunities for improvements for things like self-shadowing and shadow aliasing etc...?

If I am going of topic/thread just bang me into the right place...

Thanks

“1. Pre-pre alpha.
2. Please wait to see more content before judging it.”


SoMeOnE!!! wrote:
motherh you are awesome, i've never seen someone involved with such a major IP so close to the community answering every question.

also one quick question.

How do you think the press and gaming audienc will react to killzone 2 and how it looks?

a) OMG
b) HOLY CRAP
c) IM IN A DREAM!

“d) All of the above.


”Yes that room is pretty dark to begin with. And the light source is from the muzzle-flash. It looks a lot better in movement. As for the rest, no comment at this stag”
from playstation boards.

i have a feeling, based on the SS and the source, that GG/sony had different screenshots they wish got out first. this one is pretty odd, considering the only light source is the muzzle flash. plus this screenshot just shows a couple interior walls and one character.

over the next few days, i expect more screenshots and at least a trailer. i'm excited

not sure if you guys are aware, but this game uses deferred shading. expect some wild lighting. all we see now is a character lit up by a muzzle flash, and a shadow produced by the same muzzleflash.

Last edited by teh scud; 07-10-2007 at 10:51 AM..
Old 07-10-2007, 10:46 AM teh scud is offline  
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#28  

Dyno
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I love games where you can turn off the cross hairs. Are there cross hairs in real life?

Sometimes I'm so hardcore I can give myself wood just thinking about myself having wood.
Old 07-10-2007, 11:32 AM Dyno is offline  
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#29  

borsdy
 
Quote:
Originally Posted by Dyno View Post
Are there cross hairs in real life?
No but there's depth perception.
Old 07-10-2007, 11:37 AM borsdy is offline  
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